Ubuntu – Using Nvidia 319 with bumblebee


I have Optimus laptop running Raring and now I'm using nvidia 304 drivers, which have bad performance and some games are not working properly (e.g. Oil Rush is working properly only with 319, with older drivers I have a problem with lighting, so the game is unplayable)

So is there a way how to run bumblebee with Nvidia 319 downloaded from Nvidia website?
I know about Bumblebee config, but I don't know what should I edit in it.
Thanks for help.

Best Answer

sudo add-apt-repository ppa:xorg-edgers/ppa 
sudo apt-get update
sudo apt-get install nvidia-319 nvidia-settings-319 

Then edit bumblebee.conf

 sudo nano /etc/bumblebee/bumblebee.conf

It should have this lines:

# You need to explicit the driver used by Bumblebee server.

# colon-separated path to the nvidia libraries
# comma-separated path of the directory containing nvidia_drv.so and the
# default Xorg modules path

Restart the bumblebeed daemon using the following command:

 sudo service bumblebeed restart

Just install & tested its working fine

optirun glxspheres



optirun -vvv glxspheres 
[ 1385.959123] [DEBUG]Reading file: /etc/bumblebee/bumblebee.conf
[ 1385.959847] [INFO]Configured driver: nvidia
[ 1385.960226] [DEBUG]optirun version 3.2.1 starting...
[ 1385.960269] [DEBUG]Active configuration:
[ 1385.960281] [DEBUG] bumblebeed config file: /etc/bumblebee/bumblebee.conf
[ 1385.960292] [DEBUG] X display: :8
[ 1385.960302] [DEBUG] LD_LIBRARY_PATH: /usr/lib/nvidia-319:/usr/lib32/nvidia-319
[ 1385.960313] [DEBUG] Socket path: /var/run/bumblebee.socket
[ 1385.960323] [DEBUG] Accel/display bridge: auto
[ 1385.960333] [DEBUG] VGL Compression: proxy
[ 1385.960343] [DEBUG] VGLrun extra options: 
[ 1385.960354] [DEBUG] Primus LD Path: /usr/lib/x86_64-linux-gnu/primus:/usr/lib/i386-linux-gnu/primus
[ 1385.960419] [DEBUG]Using auto-detected bridge virtualgl
[ 1388.086427] [INFO]Response: Yes. X is active.

[ 1388.086477] [INFO]Running application using virtualgl.
[ 1388.086729] [DEBUG]Process vglrun started, PID 3491.
Polygons in scene: 62464
Visual ID of window: 0x20
Context is Direct
OpenGL Renderer: GeForce GT 525M/PCIe/SSE2
94.087784 frames/sec - 102.571552 Mpixels/sec
104.808515 frames/sec - 101.916638 Mpixels/sec
105.079375 frames/sec - 102.180025 Mpixels/sec
105.155037 frames/sec - 102.253599 Mpixels/sec
[ 1397.201911] [DEBUG]SIGCHILD received, but wait failed with No child processes
[ 1397.201986] [DEBUG]Socket closed.
[ 1397.202029] [DEBUG]Killing all remaining processes.