Dual Monitors with Integrated and Dedicated Graphics Card – Performance Impacts

graphics cardmultiple-monitorsperformance

are there any downsides in using two Monitors?
One over the integrated graphics card (Intel(R) HD Graphics 530 in my case) and the other over the dedicated graphics card (NVIDIA GeForce GTX 1060 6GB)?

I've connected the integraded card to a monitor and it works (so in my case it is not deactivated), but I'm unsure if this is somehow impacting my 3D Card.

Can this impact my performance and if it could, can I somehow check if it does?

Best Answer

There will be a (hopefully) minor penalty to memory bandwidth on the processor due to the graphics chip in your processor sharing the memory bus with your processor.

As an absolute minimum your on-chip graphics will have a framebuffer that it has to constantly "copy" out to your monitor for it to display. Assuming a 1920 * 1080 display running at 60Hz that framebuffer will need an amount of bandwidth.

That bandwidth will be in the ballpark of 325MB/s (1920 * 1080 * 3 (24bit) * 60Hz).

On top of that you use extra bandwidth for

  • video decoding, bandwidth factors include
    1. video resolution
    2. scaling
    3. post processing effects (film grain etc)
  • desktop compositing
  • anything else the graphics might be doing

When watching video I'd go for a "finger in the air" estimate of about 1GB/s total memory bandwidth used.

Which isn't too bad on a modern system. If you have a modern DDR4 system running in single channel then your memory bandwidth is probably in the ballpark of 16GB/s, in dual channel that gets you 32GB/s.

That's still 1/16th (or 1/32th) of your memory bandwidth though.

With the display to the onboard graphics disconnected I would expect the graphics core to go into a "sleep" mode where it will use next to no bandwidth at all. It will probably have an interrupt set up to monitor the display detect lines.

If you're not doing anything intensive or demanding you probably won't notice the difference. It will have a small penalty in the amount of time taken to copy stuff to your dedicated graphics, but again, probably not noticeable.

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