ALL,
I started my project on OSX 10.8 with the Xcode 5.1 (latest available for that OSX). Everything was building and running fine and it still is. The project consist of a binary executable and couple of dylib sub-projects.
Recently I bought myself a new Mac laptop. I installed Xcode on it (version 9), pull my sources from git hub and tried to re-compile/run it.
After fixing some minor directories issuers for compilation (some header search path were wrong), I received a warning about -L directory not found. However linking succeeded.
Trying to run the program obviously failed because the dylib files were not at the place were Xcode would look for it.
Looking further I tried to see if there would be any differences on where both machines store the build results. I opened the "Xcode->Project Properties…" menu, but turns out that those settings are the same on both laptops.
Next I checked the "Fie->Project Properties…" on both machines, but those 2 are also turns out to be the same.
Now I'm at the loss – where else should I look? The old laptop build everything without warnings and the program executes successfully.
On the old laptop the subprojects are stored inside ~///build/Debug.
On the new laptop the folder ~///build does not exist.
Now I can create the directory manually and copy over the files, but the program is still under development and the code is changing.
Any pointers would be appreciated.
TIA!
P.S.: Sorry for the long post.
Best Answer
Solving in somewhat unusual way:
a) You claim "However linking succeeded.", so in project properties pane, go to Products folder, then click on product name. On the right-side pane, under Identity and Type, you will find out the name of the product and the full path location. For one of my projects now i can find out:
and a location attribute: Relative to Build Products - build folder was create by Xcode, you can find out "Build" also in Project Properties -> Build Settings -> Build Locations. (you can modify also according to your needs...)
b) Now for your missing library: also in Build Settings -> Linking you have the possibility to add your library at Prelink libraries, just click at the left of this item, two lines open below, Debug/Release, click on one line and a small + appears and add your library there.
EDIT: adding some pictures, as requested:
Selecting the Product:
Click on product name (rectangle on the picture) and the full path is to be found on the right pane as in this picture:
Now, in the first picture: click on application name icon, will open building info. Building path(s) are to be found as shown here:
And scrolling down further, the linking options as revealed here: